
This item has been added to your Favorites. Remember me This is not recommended for shared computers.Īpparently it is not possible to remove the mod correctly yet, since this may do funky things with the levelled lists Elder Scrolls V Skyrim. Mrgoosepoo Sep 27 TheOrangeBottleCap Jun 17 4: I'm not overly impressed tbh You need to sign in or create an account to do that. Steam Workshop :: SkyMoMod V13ĭogtown1 please update Monster Mod V. Description Discussions Comments Change Notes.

If you can add in some Oblivion gates, a few Oblivion creatures isn't that intrusive. This mod adds hordes of new creatures to skyrim, along with some new playable weapons found in the hands of some of the creatures there are hundreds of new creatures and 70 new dragon types, plus quite a few new weapons V 13 is the final for this mod, the images here show the new creatures included with this version plus new spells for the spell casting creatures and lots of dogtonw1 I removed some of the old creatures that were not so popular, such as the triceratops, baby mammoth and others I hope you enjoy heres a very handy book for those that want to create screenshots or vids, or just to play around http: Just noticed something, and I'm not sure if this is intentional or a mistake, but there are some creatures in V12 that aren't in V13?īut since Gopher is waiting for a clean deinstallation method and might do this himself, that might not be too much of an issue. Remember me This is not recommended for shared computers.

That being said, jackstarr who made the lore-friendly replacers for MoMod and Immersive Creatures is working on a version of this mod with no crazy or obviously non-lore fitting creatures.
