

Supports (Hux, FOO, etc) benefit most from a speed and some defensive set like health or defenseĪttackers like the pilots benefit from crit damage and crit chance sets. Defense because every time that he takes damage, he gains stacking defense for a turn. Offense so he can recover as much protection as possible on his second special.

Kylo Ren you can go a couple different routes. I mostly just use KRU under SLKR lead and in that instance you absolutely want him to have max HP I do not know if this holds up in practice though. In theory, if the enemy can’t hit him hard enough, they’ll heal him more than they’ll hurt him.
Kit Counters <<So it’s tempting to mod him for protection. KRU recovers HP and Protection any time he gains a status effect.
